[Portfolio Addition] Slow and Steady
Following the 2025 Summer Workshop I ran for Into Games and nDreams, I wanted to give the game the students made a
(Copy)writing & Narrative Design
Any additions to my portfolio are summarised here.
Following the 2025 Summer Workshop I ran for Into Games and nDreams, I wanted to give the game the students made a
After almost two years, I’ve finally got around to writing about Word Tonic, the gen z copywriting community I co-founded in 2022.
In this article, I broke down what story-driven mobile games are, why they’re popular, and how to make them, all for Kwalee‘s blog. You
Continue reading[Portfolio Addition] What Are Story Driven Mobile Games?
Ahead of my narrative design workshop at the 2023 Surrey New Writers Festival, I was approached by guildford.games to talk a little about myself, and the talk
Continue reading[Portfolio Addition] Games Writing Talk in Guildford!
I got a lovely opportunity to write for Kwalee‘s blog, all about my time as a video game story writer and narrative
Continue reading[Portfolio Addition] Becoming a Video Game Story Writer
I recently participated in itch.io’s Themed Horror Game Jam #12, doing the narrative design for what I think turned into a very
In Carni-ball, you take control of one of a selection of spirits in the underworld, and use your possession powers to beat
In Things to Share, you are a nameless observer to a small collection of someone’s private computer files, and the memories attached
In Demonsgate, players take control of a single customisable mercenary, and investigate the strange overlapping of realms that has begun to warp
This blog summarises the five biggest things I learnt while writing collaboratively for Gloomhaven Digital, as part of Flaming Fowl Studio’s creative
Continue reading[Portfolio Addition] Writing as a Team Player