[Update] Free games talk!
This Friday (4th April), I’ll be doing my annual usual talk for the University of Surrey‘s Writing Gaming module that I co-designed,
(Copy)writing & Narrative Design
This Friday (4th April), I’ll be doing my annual usual talk for the University of Surrey‘s Writing Gaming module that I co-designed,
This blog summarises the five biggest things I learnt while writing collaboratively for Gloomhaven Digital, as part of Flaming Fowl Studio’s creative
Continue reading[Portfolio Addition] Writing as a Team Player
This article outlines the intricate nature of narrative design in video gaming, and why writing something intended to be interactive in any
Continue reading[Portfolio Addition] Game Writing’s No Game: Why Interactive Writing Isn’t Simple