[Commercial Game] Dream Build Solitaire
During my time at Kwalee, my biggest piece of narrative design work to be released was the re-design I did for Dream
Games Writing & Narrative Design Portfolio
Everything I’ve uploaded to my portfolio is browsable under this category.
During my time at Kwalee, my biggest piece of narrative design work to be released was the re-design I did for Dream
In this article, I broke down what story-driven mobile games are, why they’re popular, and how to make them, all for Kwalee‘s
Continue reading[Article] What Are Story Driven Mobile Games?
I got an amazing opporunity recently to write a little about my journey to becoming, and my responsibilities as, a Kwalee employee
Continue reading[Article] Becoming A Video Game Story Writer
During the Student Game Developer Alliance‘s 2022 Summer Game Jam, I worked on the game design and narrative design of Carni-Ball, a
Things to Share is a short exploration of a lesser-represented queer experience. More of a mildly-interactive prose piece than true Interactive Fiction,
This is an unofficial text-adventure, based in the Gloomhaven universe—more specifically, in Gloomhaven’s sister city, Demonsgate. Following my work writing on Gloomhaven Digital,
This article recounts my five biggest lessons from writing on the creative team for Gloomhaven Digital. It was written as part of the
This listicle gathers my favourite books which I’ve encountered during the three years I’ve volunteered for the festival. It is the first
Continue reading[Article] Christmas All-Stars: A Festival-Themed Gift List
From August 2020 to September 2021, I was contracted as an Assitant Writer with Flaming Fowl Studios, on their development of Asmodee’s
This article focuses on the unique aspects of interactive writing, some broad methods for it, and why it’s more challenging and emotionally
Continue reading[Article] Game Writing’s No Game: Why Interactive Writing Isn’t Simple